The title might seem a little odd here. How would tournament prep be game theory? With FFG’s World Championships coming up, I wanted to go over some more advanced things that players do to prepare for a tournament this size. There are three things I wanted to cover here: Metagaming, Teams, and Gauntlets. Most of you are probably already familiar with these concepts; feel free to skip this if you’re already doing all of this stuff. For the rest of you, let’s get started.
Tag Archive: Game Theory
Welcome back! I hope you’re ready for some more game theory, I’ve been sick all week and can’t wait to get back to some Star Wars: Destiny. Let’s dive right into one of my favorite game theory subjects, aggro or control.
Finally! The first installment of my promised game theory article series. If this is the first time you’ve heard of game theory, it’s basically a collection of mental and theoretical concepts that are used mainly in Trading Card Games (TCGs). These concepts apply another aspect to these games and also help players improve at their game of choice. I’ve talked about a couple in my league articles, Mindset and Skill Plateaus, to be specific. Today, we’re going to discuss Tempo.