If you are interested in experimenting with some non-official multiplayer variant rules for Star Wars: Destiny, please enjoy this first part in a series of multiplayer variant rules: “Strike Teams,” an easy multiplayer variant for four players.
So, you have decided on your strategy, characters, and battleground. The next thing to talk about is your draw deck itself, what Upgrades, Supports, and Events you want to include. However, before we do so we need to cover an important topic, Resource Curve. Resource Curve is also be called Mana Curve in Magic: The Gathering. What it means, simply, is having a balance of different costs of cards so you have the ability to be able to draw a playable costed card (or cards) each turn. This is a game theory and concept that is very important in this game.
This is a continuation of me talking about the games I played in Star Wars: Destiny Tabletop Simulator League.
My fourth set of matches were against PewPewHan, who is from England. Both games were very, very quick. He only had one deck saved on Tabletop Simulator, the dreaded eDarth Vader (AW 10)/Tusken Raider (AW 22). The first match was a mirror match with my Vader/Raider combo. I got very, very lucky the first game with my opening hand as well as getting great dice rolls. The match lasted 2 rounds, as I had already taken down his Darth Vader. At that point, given that he didn’t have anything going for him, he conceded. He made the right move. Having no upgrades on his Tusken Raider, and a couple of good upgrades on my cards, it was only a matter of time before his Tusken Raider was defeated as well.
This episode is presented in memory of Carrie Fisher.
Join us this week as cover all the latest Star Wars: Destiny news, analyze card #28 Leia Organa, and dive into this week’s topic, “Tournaments ,” where we discuss the different types of tournaments that you can have with this game. We also give away this week’s grand prize for the new year and kick off next week’s giveaway.
So stick with us, and don’t leave your Destiny to Chance!
Battlegrounds are quite possibly one of the most ignored part of deck construction. However, it can be one of the most important decisions as the battleground can both help you and hurt you at the same time. And not just by dealing damage. You need to give careful consideration to not only what battleground you take, or even if you want (or need) to take your battlefield if you win the initial dice roll.
Fantasy Flight Games just released version 1.0 of their Star Wars: Destiny tournament rules. Game stores have, or will soon receive, any tournament kits that they have ordered from their distributor. So, many stores will start to be hosting tournaments soon. As such, for those players who are new to the tournament scene, or haven’t attended a tournament in some time, this article is for you.
Fantasy Flight Games has a very well run Organized Play (OP) program for all of their competitive games. Along with the ladder tournament system (Relaxed, Store Championship, Regional, National, and Worlds), they provide excellent support for local run events, leagues, and other major conventions and events. As part of their effort to standardize their tournaments, they release official FAQ’s and tournament regulations, updating both as needed. Fantasy Flight Games just released version 1.0 of their Star Wars: Destiny Tournament Regulations. This is an overview of those regulations which go into effect January 1, 2017.
The Star Wars community is feeling the loss of Carrie Fisher, the actress who brought Princess Leia to life. Without her attidude, spirit, devotion to her fans, and real approach to the character, we would not have the Princess Leia we know and love today.
In an effort to pay tribute to her, we are asking for anyone who wants to share with us their thoughts about Carrie Fisher to leave us a voice mail. You can let us know your favorite Princess Leia moment, how she has impacted your life through her character, what she meant to you personally, or just a message about how she will be missed. It does not have to be related to Star Wars: Destiny, though it can be if you so choose.
Messages left with us may be used in our next episode of The Chance Cube.
Call 4-CHANCE-360… that’s 424-262-3360.
Join us this week as we are joined by members of The Chance Cube Family (Jenna Marion, Matthew Scott, Ruben Sanchez, and Kevin Kallin) as we interview the creator and head designer of Star Wars: Destiny: Lukas Litzsinger. We also announce the winner of our current giveaway and let you know how to enter to win our first giveaway prize of 2017.
So keep your credits close and enemies closer, as we explore Star Wars: Destiny!