An elegant card for a more civilized age, On The Hunt (AW26) offers Yellow decks various tools to help deal with different threats. While overlooked by many, this has the potential to offer exciting options to most decks.
Week three has come and gone, and I’m back with more games and more insight! I really mixed things up this week, playing 3 different decks! First, I started out with eDooku/Bala/Trooper, getting in two games. Then, I got in two games with eKylo/eJango, as well as one game with eRey/eFinn. I’ll do a quick overview of the games, then we can discuss what how I’m handling things after this week.
Welcome to the fourth Card Dissection of the recent Spirit of Rebellion spoilers! Today we’ll take a look at Rise Again (SR76), my personal favorite card revealed so far.
Jason and Amanda are joined by Mike Hill and Ruben Sanchez this week as they discuss all the Star Wars: Destiny news, provide an update on our DESTINY DRIVE, analyze It Binds All Things (AW150), and dive into our show topic, “Jacob Walter and Tabletop Simulator,” where we talk to Jacob Walter, the creator of the Tabletop Simulator mod for Star Wars: Destiny. We also award this week’s giveaway, and kick off next week’s giveaway!
So stick with us, and don’t leave your Destiny to Chance!
You’ve invested a great deal of time, energy, and money into building your Star Wars: Destiny decks. Now you need to transport them to the next tournament. With so many options out there to choose from, what do you use? Today, we’ll give you the specs on one option that we really like! I use it to transport all of my Destiny decks to and from events. With the durability, functionality, and style you want, Pirate Lab offers the card game cases you’ll love! I’ll focus on the Small Card Case that is offered, but there is a Large Card Case, Messenger Bag, and Backpack available for those of you who want to transport a larger number of cards.
Today I’ll be breaking down one of the cards that is most talked about on social media as well as one of the most played cards in any Yellow hero deck: Second Chance (AW137). The card text reads: “Yellow character only. Before attached character would be defeated, instead heal 5 damage from it and discard this upgrade from play.”
Welcome my fellow gamer girls and guys to an Analysis on a deck I’ve had some success with running lately. I welcome you to “Sister Tusken, oh the time has come!” First, I’ll go over cards and then go onto the strategy of the deck and suggestions on making some changes for your local scene if you have a different meta.
The X-Wing Miniatures Game has the theme of Fly Casual. It is printed in the rulebooks, and Fantasy Flight Games even had an article about it on their website. The basic premise is simple, yet exceedingly complex – “don’t be a dick”. What does that mean, exactly? Well, over the past 5 years, many people, and podcasts, have attempted to answer that question and we have a good idea of what it means in our collective heads, but putting it down in words is difficult. Its like the senator who was asked to define pornography. His reply was, “I will know it when I see it.” Here are my reasons why we need to Roll Casual, and what it means to do so.
Incase you missed it, for our January monthly roundtable podcast, members of The Chance Cube family spent some time speculating about Spirit of Rebellion and what we would like to see come out of that set. Well, we thought it would be fun to put those ideas in print and be able to reference them when the set is fully spoiled. Who got the most right? Did we get anything right? Only time well tell!