Feature Article

Top 10 List: Why to Play Mill

So you have taken the first step. Congratulations! You are on your way to being the most popular person in the universe. Everyone loves a mill player! They get invited to all the hip galactic parties, the fanciest restaurants, and they are all the talk at Yoda’s birthday get-togethers.

Not really.

To be a mill player you must know that your deck archetype is the least fun to play against, yet the most rewarding once victory has been achieved. It takes great skill to pilot a mill deck. So let’s take a ride and discuss the million dollar question:  Why should I play mill?

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A Christmas Dinner with Destiny!

T’was the month before Christmas..
Not a dice left unturned,
As the gamer’s life of Copenhagen,
Through cards and booze they burned!

The TO did’st Proclaim “Of humorous thematic,
A deck you each must build and bring,
If Prizes extra you do seek,
Wouldn’t you wanna add to your bling?”

A guess of wealth to Star Wars fandom,
As Jabbardy commenced,
The ones of Thrawn would stand as tall,
But before Rey’s Action cheating,
They ́d truly come to bend.

T’was the month before Christmas,

And a joyous one indeed,
When these gamers of Destiny,
From across the land would meet.

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Ongoing eCad/ePhasma Part 2… er… umm I meant eKylo/Grevious…

Sooooo.. yeah… Errata happened.. and well, my original ongoing series got, well… murdered! Maybe not murdered per se, but the deck needed to be changed since eCad/ePhasma was no longer a legal deck. I took another vote… this time even branching outside of just the The Chance Cube’s hangout (Shameless plug to become a Patron!). The voters were VERY clear on who they wanted me to work on and it was eKylo (TP1)/Grievous (AW3).

So last night I decided to run a version of my own making, taking with it what I have used before in other decks that are similar.

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Card Staples: Crash Landing (LG 137) – Our Newest 0-Cost Removal

One of the most important aspects of any deck in Star Wars: Destiny is dice removal. Most dice removal cards come with a condition: giving your opponent a choice (e.g. Loth-Cat and Mouse (SR114)), requiring you to have dice in your pool (e.g. Guard (SR103)), forcing you to meet a play restriction (e.g. Defensive Position (AW104)), etc. Three things you should consider when deciding which dice removal cards to include in your deck are its play cost, playable situations, and place in the game.

Many of the best dice removal cards cost 1 resource to play: Electroshock (AW159), The Best Defense (AW75), and Isolation (AW85).  With the upcoming release of Legacies this December, we have another 0-cost removal card that is worth a look — Crash Landing (LG137).

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Learning Through Losing

Star Wars: Destiny is a competitive game. There are few players who will show up to a Store Championship that would claim they are there just to have fun and see what happens. In a game where two players go head-to-head, one of them is going to lose. The desire to win is something that drives people to look at deck lists from people who win Store Championships, to build and run a deck that is finding success in the current Meta. But I would argue that there is more to learn from losing in Star Wars: Destiny than there is by winning.

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Origins 2017 Recap

Another Origins Game Fair has come and gone, and with it, the first ever Star Wars: Destiny tournament at the convention. While FFG wasn’t “officially” at Origins, the good folks from Cascade Games out of Portland, Oregon, lead by Steve Cameron, ran several Destiny events for them over the five-day event, including Learn-to-Plays and a sealed pack tournament. My wife, Kim, and I spent all five days at Origins, checking out new tabletop games, playing old favorites, and, of course, playing Star Wars: Destiny and talking with The Chance Cube fans and listeners. 

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Star Wars Destiny First Experience and Store Championships

Earlier this year, I was introduced to the great game that is Star Wars: Destiny. Prior to Destiny, my experience was extended to games such as Magic: The Gathering and Magi-Nation. The greatest draw to me was that, for once, there was a game that was Star Wars-based that I could recognize and fully get behind without having to feel like I was lost in lore. From the beautiful artwork to the easy-to-follow gameplay, not to mention the great people I have met along the way, my experience with Star Wars: Destiny has been a treat.

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