Deck Analysis

Deck Analysis 102: Han Rey – The Return of the Action Economy!

So last time when I presented you a deck analysis of this pair, it was almost a hopeless lost cause. After some careful considerations, I have updated my deck with Spirit of Rebellion cards and have tested it against a few of the “new hotness” decks and it seems to do quite well against them.… Read More

Deck Analysis 101: The struggle… is REAL!! (AKA Han/Rey)

Welcome ladies and germs to another exciting Deck Analysis brought to you by yours truly, The Rekanator!!! (AKA Ken)

Last time, I brought you a deck idea that revolved around the Dark side of the Force, and today I’m here to bring you my own take on a staple of the game, the Han Solo (AW46) and Rey (AW38).… Read More

Deck Analysis 101: Shield Slinging

For a while now, I have been slogging through match after match against the dreaded Jango/eBala/Trooper deck, or the ever present Blue Villain pick-a-character decks. While I have found some of these decks to be something I enjoy playing, I wanted to branch out a bit from my comfort zone. This has given rise to me going back and tweaking one of my first decks which was focused around Qui-Gon Jinn (AW37), whose ability can be rather frustrating to play against. Anytime you are able to gain a two-for-one benefit from a characters ability, you are setting yourself up nicely to come out ahead in a game. In my opinion, Qui-Gon Jinn does a good job of doing this by converting defensive staying power into damage-dealing potential with his ability to convert shields into damage pings. So before we get too far into the thoughts behind the deck, let’s take a look at the current version of the deck I have been running with good success.

The Deck

BATTLEFIELD
Echo Base, Hoth (AW166)

CHARACTER
2x Qui-Gon Jinn, Ataru Master (AW37)
2x Rey, Force Prodigy (AW38)

UPGRADE
2x Force Protection (AW39)
2x Jedi Robes (AW40)
1x Luke Skywalker’s Lightsaber (AW41)
1x One With The Force (AW42)
2x Force Throw (AW57)
2x Force Training (AW58)
2x Lightsaber (AW59)
1x Mind Probe (AW60)
2x Datapad (AW62)

SUPPORT
2x It Binds All Things (AW150)

EVENT
2x Defensive Stance (AW115)
2x Riposte (AW121)
1x Willpower (AW122)
2x Deflect (AW145)
1x The Power of the Force (AW148)
2x Use The Force (AW149)
1x Dodge (AW155)
2x Take Cover (AW157)

Shields

Instead of going over the deck card-for-card, I figured I would break down the key concepts for the deck, and the place to start is Shield generation. In total, there are potentially 21 different ways to get a Shield onto Qui-Gon Jinn in this deck.… Read More

Deck Power Rankings Part 2 – Heroes

Earlier I posted a Part 1 – Villains article talking about the meta, how it shifts, and what are current meta-defining decks and how they work. This blog post will cover the Heroes side of the game. Again, this will cover the decks I have played, or played against, and there are always a lot of experimental lists out there.

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Deck Power Rankings Part 1 – Villains

The meta in any collectible game is always shifting. It doesn’t matter if it’s a few weeks after a product release or a few months, players always find a way to incorporate new deck strategies, which in turn leads to other players creating strategies to beat those. The change can be as simple as replacing a card or two, or even revamping an entire deck archetype. It is a vicious cycle that many, including myself, love. It applies to a whole lot of games, from Magic: The Gathering to X-Wing to Destiny. This two-part blog will highlight several current meta decks that I encounter (or play) frequently, what makes them popular, and why they work. Their viability in a tournament setting is a rating out of 10 stars. Now, any deck can get lucky once, so this rating is based on consistency of the deck.… Read More

Deck Analysis: Sister Tusken, oh the time has come

Welcome my fellow gamer girls and guys to an Analysis on a deck I’ve had some success with running lately. I welcome you to “Sister Tusken, oh the time has come!” First, I’ll go over cards and then go onto the strategy of the deck and suggestions on making some changes for your local scene if you have a different meta.… Read More

Deck Analysis 101: Rainbow Fun – A Journey With 4 Villains

A couple of weeks ago I was on The Chance Cube Podcast January round table discussion.  During that podcast I mentioned that I was working on a rainbow deck with Stormtroopers, a Nightsister, and Bala-Tik.  I stated then that my focus was to make as much use of the Nightsister’s ability by giving her shields as often as I could to keep her alive, and her ability going more often.  Because, she adds another Action option for you.  If you have shields on her, you remove the shield, and not deal actual damage to her when you use her ability.  And, her ability works even if she has activated.  Finally, it works as many times as you want each turn.

Anyway, on the podcast released recently, there was a question from a listener who was asking about the viability of using a four character deck.  And, while Jason, Amanda, and Lyndsey gave great answers, I feel that talking about my deck would be helpful to those considering this type of deck.… Read More

Deck Analysis 101: eKylo/eJango

So I’ve been wanting to make Kylo Ren (AW11) work, as it seems that most people think he’s a bit lack luster, outside of mono-blue decks at least. I personally think he might be the key to a very good mid-range or control deck. Over the next few weeks, I will be playing in a league at my local store, Level One Game Shop in Kansas City, so I will be testing out a few different builds using elite Kylo Ren. His first partner: Jango Fett! Before we begin, I want to preface by staying that I don’t have access to a ton of cards.  I have bought roughly 36 or so loose packs, so I’m working with what I have. Let’s look at the list.… Read More

Deck Analysis 101: Learning Curve – Crime Lord

This week I am going to tackle one of my favorite cards from the Awakenings set Crime Lord (AW23). The first time I saw this card I knew I wanted to build a deck that could find a way to use it to its full potential.  Today I am going to go over a few of the key components and how they work, share two of the decks that I have found work very well with Crime Lord (AW23), and give a few things to watch out for when using Crime Lord (AW23).  For those that don’t know what Crime Lord (AW23) does let’s take a quick look at its Special which says “Spend 5 resources to choose a character. That character is defeated after this round ends.” That is a staggeringly HUGE ability, but it has a steep cost associated with it. Crime Lord (AW23) itself costs 4 resources and the ability costs 5 resources for a total of 9 resources (discounting any discounts to Crime Lord (AW23) through other mechanics).  But there is a way around that seemingly cost prohibitive initial take on the card.… Read More

Deck Analysis 101: Hyperlooping around the Galaxy (not)

Hyperloop is the name of a new gimmick deck that has started to make the rounds in the tournament scene.  The premise of the deck is simple.  You use Poe Dameron (AW29) with two Hired Guns (AW47).  A popular variant is to replace one of the Hired Guns with a Rebel Trooper (AW30).   Poe is there so that once the combo is setup you can use his ability to deal more damage quickly.  You use the Emperor’s Throne Room Battlefield (AW167).  Your deck contains two copies of Hyperspace Jump (AW129) and Millennium Falcon (AW49).… Read More