Red (Command)

How That Works: Resolving Dice “Ranged or Melee Damage”

Resolving a die showing ranged or melee damage is an attack, and will result in either loss of health from your opponent’s characters or loss of shields. You may resolve any and all dice you choose showing the same symbol. In this case, EITHER the ranged damage symbol (blaster) OR melee damage symbol (lightsabers). Meaning, if you have 4 dice showing ranged damage, you could choose to only resolve 1,2,3 or 4 of them. It does not have to be all-or-nothing.… Read More

Deck Analysis 102: Han Rey – The Return of the Action Economy!

So last time when I presented you a deck analysis of this pair, it was almost a hopeless lost cause. After some careful considerations, I have updated my deck with Spirit of Rebellion cards and have tested it against a few of the “new hotness” decks and it seems to do quite well against them.… Read More